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Tuesday, September 30, 2008

silent hill Homecoming / first impression


first impression of SH Homecoming:-
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managed to play til the 2nd save point. yes saving game is like classic SH, no save game as u wish but play til a save point indicated on the wall, a bloody circular icon.

the menu, was a nice surround sound with the familiar SH haunting tune. mins later if u dont press the START, the trailer comes in with mary elizabeth's vocals and aikra yamoaoka's music.

so far only 2 difficulty at the start, normal or hard.

fooled around with the options, the vibration was set to OFF as default.

the cutscene graphics aint great, but when the
 game start graphics improves, with the fuzzy feel. the torch is barely lit, so i keep knocking into beds and trolleys and lamp post in the hospital.

i like the R3 button where u turn into a non movement look around mode, left stick for movement, right stick cam.

actions button are on screen, plenty of "X" to open doors [but i dunno why the door closes again when i turn away]. 

L1 for your inventory and R1 is your weapons inventory. 

when i stepped over a puddle of blood, there are no blood food prints. i'm sure those are not dried blood.

the siren sounded and the walls peel. gray hue changes all to red.

met 3 nurses so far, hold R2 and "SQUARE" for hard attack and "X" for fast attack. no variation of combat, maybe later i might learn some combos? i keep stabbing the sexy mummified nurse's left breast. she falls flat on her stomach when dead, so far she dont wake up half dead like previous.

reminds me very much of recent SIREN game, but graphically better, and darker. 

gory level, 6/10 so far. didnt got myself to 2 of the environmental scare cos i was a little too far from scene when it triggered.
.... mins later, left the room and got attack by bugs. they are annoying. then i died. a bug was stucked on my face and i didnt know. 

this is just my first impression.



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